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	<title>Comments on: Sun, just give up. Java on iPhone will suck.</title>
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	<link>http://www.anyware.co.uk/2005/2008/04/25/sun-just-give-up-java-on-iphone-will-suck/</link>
	<description>Grails, Apple, usability and world stuff</description>
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		<title>By: Marc Palmer</title>
		<link>http://www.anyware.co.uk/2005/2008/04/25/sun-just-give-up-java-on-iphone-will-suck/comment-page-1/#comment-78128</link>
		<dc:creator>Marc Palmer</dc:creator>
		<pubDate>Fri, 09 May 2008 11:50:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.anyware.co.uk/2005/2008/04/25/sun-just-give-up-java-on-iphone-will-suck/#comment-78128</guid>
		<description>Sid - obviously I disagree :)  OS X is unix because its solid, high performance and portable, not because all the Windows users moving to Mac now want to use unix. 99% of new Mac users will have no idea about unix being on their Mac

The switch to Intel hardware is unlikely to do with games - it&#039;s a about cost, heat (powerpcs were not delivering on performance/heat/power usage) and pace of development.

There are thousands of j2me games out there ONLY because it was the only way to target many disparate devices with the &quot;same codebase&quot; (that is a very funny joke in J2ME development companies).

Most J2ME games will not port well to iPhone. The graphics and user interface/controls will need redoing completely, and most will look like crap, and they will run slow :)

iTunes App Store will mean there are huge numbers of native apps that will always make any Java apps that may (hopefully not) in future become available on iPhone look utterly laughable.

The games companies with brain cells will be getting OS X dev teams together now. The tools are already there and they are MUCH better than any of the tools previously available to J2ME devs.

More than that, the game companies don&#039;t have to worry about the network operators any more. Sell direct through the app store and make much more $$$$!</description>
		<content:encoded><![CDATA[<p>Sid &#8211; obviously I disagree <img src="http://www.anyware.co.uk/2005/wp-includes/images/smilies/icon_smile.gif?9d7bd4" alt=':)' class='wp-smiley' />   OS X is unix because its solid, high performance and portable, not because all the Windows users moving to Mac now want to use unix. 99% of new Mac users will have no idea about unix being on their Mac</p>
<p>The switch to Intel hardware is unlikely to do with games &#8211; it&#8217;s a about cost, heat (powerpcs were not delivering on performance/heat/power usage) and pace of development.</p>
<p>There are thousands of j2me games out there ONLY because it was the only way to target many disparate devices with the &#8220;same codebase&#8221; (that is a very funny joke in J2ME development companies).</p>
<p>Most J2ME games will not port well to iPhone. The graphics and user interface/controls will need redoing completely, and most will look like crap, and they will run slow <img src="http://www.anyware.co.uk/2005/wp-includes/images/smilies/icon_smile.gif?9d7bd4" alt=':)' class='wp-smiley' /> </p>
<p>iTunes App Store will mean there are huge numbers of native apps that will always make any Java apps that may (hopefully not) in future become available on iPhone look utterly laughable.</p>
<p>The games companies with brain cells will be getting OS X dev teams together now. The tools are already there and they are MUCH better than any of the tools previously available to J2ME devs.</p>
<p>More than that, the game companies don&#8217;t have to worry about the network operators any more. Sell direct through the app store and make much more $$$$!</p>
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		<title>By: Sid</title>
		<link>http://www.anyware.co.uk/2005/2008/04/25/sun-just-give-up-java-on-iphone-will-suck/comment-page-1/#comment-76898</link>
		<dc:creator>Sid</dc:creator>
		<pubDate>Wed, 30 Apr 2008 21:57:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.anyware.co.uk/2005/2008/04/25/sun-just-give-up-java-on-iphone-will-suck/#comment-76898</guid>
		<description>The less a platform supports, the less users it will have. That&#039;s most likely why Mac discontinued their original OS and went with Unix base one. Mac also switching/switched to PC hardware, likely because the best games out there are made for Intel processors.

Same with iPhone. There are thousands of J2me games out there. Sure there are many amateur games, but there are many good ones too. It will not be wise for iPhone to not support j2me.

Apple will play hard to get, it&#039;s good for their image.</description>
		<content:encoded><![CDATA[<p>The less a platform supports, the less users it will have. That&#8217;s most likely why Mac discontinued their original OS and went with Unix base one. Mac also switching/switched to PC hardware, likely because the best games out there are made for Intel processors.</p>
<p>Same with iPhone. There are thousands of J2me games out there. Sure there are many amateur games, but there are many good ones too. It will not be wise for iPhone to not support j2me.</p>
<p>Apple will play hard to get, it&#8217;s good for their image.</p>
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